Unit Revamp: King Behemy



The following unit will be receiving an ability revamp on 12/23!



Summary

- Changed barrier to morale-based barrier for certain abilities
- Higher reduction to physical damage taken for caster
- Higher reductions to physical damage taken and physical damage dealt by demons for all allies
- Added a chance to fill morale gauge when receiving a physical or magic attack
- Added boost to activation rate of counter abilities
 

Featured Abilities

Frilly and Ferocious

Before
- Temporarily increase chance of being targeted, reduce damage taken by 50%, and reduce physical and magic damage dealt by demons for four turns for caster

After
- Temporarily increase chance of being targeted, reduce damage taken by 75%, and reduce physical and magic damage dealt by demons for four turns for caster
 
King's Barrier

Before
- (One use every 4 turns) Boost ATK, DEF, MAG, and SPR, and fire, ice, lightning, water, wind, earth, light, and dark resistance, and activate barrier for all allies

After
- (One use every 4 turns) Boost ATK, DEF, MAG, and SPR, and fire, ice, lightning, water, wind, earth, light, and dark resistance, and activate morale-based barrier for all allies
 

* Some of the featured abilities may be enabled by other abilities or special conditions.
** Some abilities may have awakenings available. Above descriptions are for fully awakened abilities.