[Update 6/16]
The adjustments to weapon damage
variance on MAG and SPR-based abilities as detailed below have
been applied to some evocation damage abilities in this version
update.
Example of Affected Abilities:
- Energy Ray (Summoner Yuna)
- Summoner Yuna's Brave Shift limit burst skill "Energy Blast"
Please note that this adjustment affects damage dealt by select
abilities only. Summoning an esper is not affected by these
changes.
Thank you for playing
FINAL FANTASY BRAVE EXVIUS.
We would like to inform players about
the changes below, which will be implemented following the 7.3.0
version update in mid-June:
① Adjustments to MAG and SPR-Based
Abilities
Many magic attackers use MAG-based or SPR-based damage abilities.
However, weapon damage variance is not applied for these
abilities, which can cause these units' damage output to often be
overshadowed by their physical attacker counterparts.
In order to close the damage output gap between magic and physical
attackers, weapon damage variance will now be applied to some MAG
and
SPR-based abilities.
Old setting: Weapon damage variance applied to
ATK-based, DEF-based abilities with some exceptions.
New setting: Weapon damage variance applied to ATK-based,
DEF-based, MAG-based, and SPR-based abilities with some
exceptions.
* This update does not apply to HP/MP restoration abilities, fixed
damage abilities, or abilities that deal gradual damage.
② Bug Fix
When using HP/MP recovery skills, units with abilities that boost
the damage of certain magic abilities will restore more HP or MP
than the intended amount.
Our humble apologies for any inconvenience caused. Thank you very
much for your understanding.
- The FINAL FANTASY BRAVE EXVIUS Team