Clash of Wills: Fragment of the Beast
Echelon | Enemy Morale Bonus |
1 | N/A |
2 | 5% |
3 | 12% |
4 | 20% |
5 | 30% |
Dazzling Will |
Chance of blinding all enemies |
Cleansing Will |
Remove some negative status effects from all allies |
Enemy Morale Actions
New enemy morale actions have been added! When an enemy's morale reaches a certain point, it will automatically use a specific morale action. Menacing Despair Reduce ATK, DEF, MAG, and SPR for all enemies |
Clash of Wills is no longer in open beta. However, we will continue adding improvements and implementing necessary updates to enhance player experience.
New Special Shops: Celestite Circlet of Will Exchange and Obnixus Drop (Blaze) Exchange
Celestite Circlet of Will Exchange has been added to the Special Shop! Collect xenostone shards to exchange for new equipment in the Celestite Circlet of Will Exchange. A new type of obnixus drop, obnixus drop (blaze), can be obtained. Exchange them for rewards in the Obnixus Drop (Blaze) Exchange! Morale Gauge Update The total morale gauge value has been increased by 50% at Echelon 5. New Challenge Options "Party Restoration -50%" has been added as a new option! January Fortuna Pass Bundle Purchase a fortuna pass included in the monthly
fortuna pass bundle to receive more rewards in the Clash of Wills event! [Bundle Contents]
- January Fortuna Pass - Obnixus Drop (Blaze) x400 - VIP Coin x50 - Lapis x500 [Sales Period] End of maintenance, Thursday, 1/27 - Start of maintenance, Wednesday, 2/9 PST |
Celestite Circlet of Will++ |
HP +1200 ATK/MAG +20 DEF +60 SPR +80 Enable enlightened tenacity: (One use every 5 turns) Boost fire, ice, lightning, water, wind, earth, light, and dark resistance and reduce physical and magic damage taken by caster, and fill morale gauge |
Celestite Diadem of Will |
HP +1500 ATK/MAG +25 DEF +80 SPR +120 Enable enlightened tenacity: (One use every 5 turns) Boost fire, ice, lightning, water, wind, earth, light, and dark resistance and reduce physical and magic damage taken by caster, and fill morale gauge |
Rarity | Xenostone Shards Required | Total Xenostone Shards Required |
3 | 100 | 100 |
4 | 250 | 350 |
5 | 250 | 600 |
6 | 300 | 900 |
7 | 450 | 1350 |
8 | 500 | 1850 |
9 | 650 | 2500 |
10 | 1000 | 3500 |
Recipebook | Recipe Name | Xenostone Shards Required |
Celestite Diadem of Will Recipebook | Celestite Diadem of Will (10★), Paladin's Celestite Diadem of Will | 1000 |
Priestess's Esoterica | Priestess's Celestite Diadem of Will | 1000 |
Priest's Esoterica | Priest's Celestite Diadem of Will | 1000 |
Prophet's Esoterica | Prophet's Celestite Diadem of Will | 1000 |
Dancer's Esoterica | Dancer's Celestite Diadem of Will | 1000 |
Dancer's Celestite Diadem of Will |
HP +1500 ATK/MAG +25 DEF +80 SPR +120 Enable enlightened tenacity: (One use every 5 turns) Boost fire, ice, lightning, water, wind, earth, light, and dark resistance and reduce physical and magic damage taken by caster, and fill morale gauge Activate dancer's tenet: Increase chance of being targeted by 100% and 20% chance of evading some physical attacks |
Priest's Celestite Diadem of Will |
HP +1500 ATK/MAG +25 DEF +80 SPR +120 Enable enlightened tenacity: (One use every 5 turns) Boost fire, ice, lightning, water, wind, earth, light, and dark resistance and reduce physical and magic damage taken by caster, and fill morale gauge Activate priest's tenet: Boost fire, lightning, wind, and light resistance by 50% and nullify charm |
Priestess's Celestite Diadem of Will |
HP +1500 ATK/MAG +25 DEF +80 SPR +120 Enable enlightened tenacity: (One use every 5 turns) Boost fire, ice, lightning, water, wind, earth, light, and dark resistance and reduce physical and magic damage taken by caster, and fill morale gauge Activate priestess's tenet: Boost ice, water, earth, and dark resistance by 50% and nullify stop |
Prophet's Celestite Diadem of Will |
HP +1500 ATK/MAG +25 DEF +80 SPR +120 Enable enlightened tenacity: (One use every 5 turns) Boost fire, ice, lightning, water, wind, earth, light, and dark resistance and reduce physical and magic damage taken by caster, and fill morale gauge Activate prophet's tenet: Reduce MP consumed by abilities by 40%, restore MP by 5% every turn, and nullify poison, blind, sleep, silence, paralysis, confusion, disease, and stone |
Paladin's Celestite Diadem of Will |
HP +1500 ATK/MAG +25 DEF +80 SPR +120 Enable enlightened tenacity: (One use every 5 turns) Boost fire, ice, lightning, water, wind, earth, light, and dark resistance and reduce physical and magic damage taken by caster, and fill morale gauge Activate paladin's tenet: Boost DEF and SPR by 250 |
Reclaimed Serenity |
Boost DEF and SPR by 50% and ice, lightning, light, and dark resistance by 60% (Not stackable) |
Way of the Samurai |
Boost HP and MP by 15% and ATK by 60%, boost parameters when setting an esper by 30%, and boost ATK by 20% when equipped with a katana (Not stackable) |
Quest Cleared (Echelon 5 only)
- Fixed score added by clearing the quest. Total Morale Gained (Echelon 5 only) - Score based on the total morale gained in battle. Increases with more morale gained by the player's party. Max DMG in 1 Turn (Echelon 1 - 5) - Score based on the maximum amount of damage dealt in one turn to an enemy. Increases with more damage. # of Effective Attacks (Echelon 2 - 5) - Score based on the number of attacks used that are effective against the enemy's weakness (elemental, enemy type, or weapon). Increases with more attacks. One command counts as one attack, regardless of the number of hits. Max Chain (Echelon 3 - 5) - Score based on the highest number of chains performed in one turn. Increases with more chains. # of Turns for Clear (Echelon 2 - 5) - Score based on number of turns in battle. Reduced if battle takes more than 10 turns. |
Rating | Levels Unlocked |
S+ | 10 |
S | 8 |
A | 6 |
B | 4 |
C | 3 |